Code Rapid – Official Announcement Trailer

Don’t miss the announcement trailer for Code Rapid, a Third-Person action mecha developed by HitBreak. On the distant world of Ondarea, war machines walk the planet long after the collapse. Discover decaying cities, snow-choked military outposts, and industrial relics of a lost age. Fight on the Ondarean front to uncover mysteries of a forgotten planet. Complete missions to earn weapons and parts to build a mech that truly suits your playstyle with deep customization systems. Code Rapid is coming soon to PC (Steam).

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Life is Strange: Reunion Review

Life is Strange: Reunion reviewed by Nick Maillet on Xbox Series X. Also available on PlayStation 5 and PC.

It’s not often the final game in a series, or in this case the ending chapter of the series’ two most important characters, sticks the landing quite like Life is Strange: Reunion. While it has some flaws in its overall pacing and could have used a little more time expanding on Max and Chloe’s lives post Arcadia Bay. It’s excellent writing, multiple gameplay styles, outstanding presentation, and return to form with the two characters that made the series so important for so many people over ten years ago. Life is Strange: Reunion is a fitting end to the decade-spanning Max and Chloe saga.

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Starfield Can’t Be “Fixed”, Even With a 2.0 Update (Which This Isn’t)

Starfield’s incoming major update, Free Lanes, adds a swathe of new interplanetary content to the space sim that forgot to simulate space. And it’s a welcome, generous update along with the new Terran Armada DLC and an exciting new PS5 version. But let’s be clear: it doesn’t fundamentally change Starfield, or fix any of its perceived issues, because that very sense of immersion that makes Starfield a Bethesda game sits at the heart of why Creation Engine 3 is ill-suited to making a space game.

Could Free Lanes be Starfield 2.0, and give the game a new lease of life like No Man’s Sky and Cyberpunk 2077 have enjoyed? And what does it mean for The Elder Scrolls 6?

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THE BOSSES GET HARDER. | CRIMSON DESERT

“Seven streams. The verdict is in. Worth $70. But the difficulty is hitting different. The bosses stop being fair. The world stops holding your hand. Today the Two-Time finds out how deep this game really goes.” – Dr Disrespect
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